Class: Paladin
Race: Human, Elf, Phoenix, Dragon, Dwarf (These are the general races.)
Weapons: Sword, Shield, Knife
Background: Paladins are a group of people that use the benefits of a warrior, and posess holy healing abilities. They make good warriors, and excel in healing during combat.
Armour: Chain Mail, Holy clothing.
Specials: Able to resurrect those who have fallen in battle. Able to heal those wounded in battle.
Sp. Moves:
Power of Christ - Transforms holy water into pure lightning energy and can be used as an attack weapon.
Disadvantages: Each spell used turns Paladins more towards their dark ego, and become more of a liability, unless the paladin is naturally born with magical abilities. Purely magical creatures and/or beings such as Phoenix's do not have a problem with losing themselves to their dark side, but instead they lose health at a steady rate.